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FS Particle Studio

A particle studio program to make .shader vfx for idTech3 games. Made by Jonathan 'NulL' Norton for Urban Terror, however works on Quake 3 and all other Quake 3 mods. I couldn't find any easy backup online - so here is my copy, you can find a tutorial on how to execute certain effects on my articles page.

FS Particle Studio 2 Download
Github link


.map Surface Generator

This is a brush generation tool capable of generating a variety of shapes split into brushes created by Rambetter. This isn't well known outside of the Urban Terror community, but potentially worthwhile for anyone using Radiant in future gameDev pipelines.

SurfaceGenerator_v0.41_3 (2.3MB)

Textures

Mostly everything on this page is largely useless by todays standards, I would try find better if you can - this is an archive of last-resort assets..



Editor Textures

Common shader icons for the most used icons, not all unfortunately.

Quak's common shader icons.

Texture set for map scales, ranging from 16x16 to 1024x1024

Temporary Texture set made by Devils Right Hand

Urban Terror Player Model measure by MrYeah!

Quake 3 compatible .MD3 & .ASE Models

Quake3 .MD3 model collection, authors unknown.


© 2009 BlackRayne Studios.
Low poly models by BlackRayne.

© 2018 WuTangH.
A set of low poly trees for Wolfenstien:ET - including .blend files
Download: Trees (8MB)

© ??? (sorry)
A set of low poly army assets - nearly 200 in this pack.

© 2024 ValkoVer
The full pack of assets made by ValkoVer. Largely industrial, but there are a lot of various assets included.

© 2012 ValkoVer.
Alternatively, there are individual downloads for a handfull of the earlier low poly models made by ValkoVer.