Quake 3 articles
A number of these articles were written when I was much younger and have been updated over time, a number of older articles were no longer relevant and have since been discarded. I've been writing new articles slowly over time, documenting some of the information left undocumented or not very well explained.
While I don't suspect there will be many new level designers interested in IdTech3. I want to archive other articles and resources I find here - I don't trust the internet anymore, there's too many dead links!
More Articles & Tools
Other useful information and tools.Gameplay articles
Most of these articles aren't specifically about Level Design. However, by understanding how competitive players utilize map positions and teamwork, any aspiring level designer should be able to understand exactly what gameplay shapes are required to enable these competitive tactics.Videos
This is a list of the videos I've found most valueable regarding level design.This list is currently not sorted in any order. I intend to create categories once the page starts to get full.










































