Quake 3 articles
A number of these articles were written when I was much younger and have been updated. I've been writing new articles slowly over time, documenting some of the information left undocumented or not very well explained.
A number of these articles are not written by me and I've decided to host them on this site - some of which I have expanded on. While I don't suspect there will be many new level designers interested in IdTech3, I want to archive other resources and information I find - I don't trust the internet anymore, there are too many dead links! (shoutout to waybackmachine)
More Articles & Tools
Other useful information and tools.Gameplay articles
Most of these articles aren't specifically about Level Design. However, by understanding how competitive players utilize map positions and teamwork, any aspiring level designer should be able to understand exactly what gameplay shapes are required to enable these competitive tactics.Videos
This is a list of the videos I've found most valueable regarding level design.This list is currently not sorted in any order. I intend to create categories once the page starts to get full.




















































